Dos2 Item Ids Work
The applications of item IDs in DOS2 are diverse and far-reaching. For developers, item IDs provide a convenient way to reference specific items in the game's code. This allows them to make targeted changes, balance adjustments, or bug fixes without affecting other items. Modders also rely heavily on item IDs, as they enable the creation of custom items, modifications to existing ones, and integration with other mods.
print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id) To get the GUID of the item you are looking at: _D(GetPlayer().FocusObject) while hovering over an object. 2. Using The Divinity Engine 2 Divinity Engine 2 (available via Steam/GOG tools). Root Template Manager Search for the item by name (e.g., "Potion"). Right-click the entry to 3. Cheat Commander Mod The easiest way for non-technical users is to use the Cheat Commander dos2 item ids
Divinity: Original Sin 2 (DOS2), items are defined by unique identifiers typically found in the game's RootTemplates The applications of item IDs in DOS2 are
This is where come in.
If you have spent hundreds of hours exploring the gritty, reactive world of Rivellon in Divinity: Original Sin 2 (DOS2), you know the pain of the perfect build falling short because a specific piece of gear never dropped. You know the frustration of wanting to test a combat interaction but lacking the necessary scroll or grenade. You know the despair of a bug deleting a quest item. Modders also rely heavily on item IDs, as