| Phase | Deliverable | Time | |-------|-------------|------| | 1 | Reverse-engineer Kyoto input timings via frame analysis | 1 week | | 2 | Build Luua script with basic dash → uppercut | 3 days | | 3 | Add air-jump cancel & 180° mouse turn | 4 days | | 4 | Implement slam + landing dash cancel | 2 days | | 5 | Jitter injection and randomization for anti-cheat | 3 days | | 6 | Private beta (5 trusted users) | 1 week | | 7 | Release as "Kyoto Assistant" (non-public, DM only) | Ongoing |

Auto Kyoto consistently lands the full combo before a human can react to the first uppercut.

Auto Kyoto - The Strongest Battlegrounds Script

| Phase | Deliverable | Time | |-------|-------------|------| | 1 | Reverse-engineer Kyoto input timings via frame analysis | 1 week | | 2 | Build Luua script with basic dash → uppercut | 3 days | | 3 | Add air-jump cancel & 180° mouse turn | 4 days | | 4 | Implement slam + landing dash cancel | 2 days | | 5 | Jitter injection and randomization for anti-cheat | 3 days | | 6 | Private beta (5 trusted users) | 1 week | | 7 | Release as "Kyoto Assistant" (non-public, DM only) | Ongoing |

Auto Kyoto consistently lands the full combo before a human can react to the first uppercut. The Strongest Battlegrounds Script Auto Kyoto