Viewerframe Mode Motion Link

is the protocol or mathematical relationship that binds the movement of a physical object (or simulated cursor) to the movement of the viewerframe.

// Boundary clamping to prevent going outside the master map viewer.x = Math.max(0, Math.min(viewer.x, maxMapWidth - viewer.width)); viewer.y = Math.max(0, Math.min(viewer.y, maxMapHeight - viewer.height)); viewerframe mode motion link

Screen tearing or flickering only when moving objects. Diagnosis: Vertical Sync (Vsync) is mismatched with your ViewerFrame refresh rate. Solution: Disable G-Sync/FreeSync for your 3D application, or lock your viewport to 60Hz. A unstable frame buffer destroys the temporal aspect of the motion link. is the protocol or mathematical relationship that binds

I’m not sure what you mean. Do you want: maxMapWidth - viewer.width))