Release ((full)) | Rtgi 0.17.0.2
While official changelogs are often locked to Patreon members, this specific release is recognized for several technical refinements in the iMMERSE (formerly qUINT) framework:
Fixes a depth buffer access issue that caused black flickering on some DirectX 12 titles. rtgi 0.17.0.2 release
Also, (pre-5.0). Update or stay on 0.16. While official changelogs are often locked to Patreon
In 0.17.0.2, temporal smoothing is excellent, meaning you can lower your Trace Quality without noticing a massive drop in visual fidelity. Release Date: October 30, 2020 Primary Platform: Marty
shader that implements a form of screen-space ray tracing by tracing rays against the depth buffer. Unlike native hardware ray tracing (e.g., in Metro Exodus ), RTGI works as a post-process effect, meaning it is hardware-independent and can run on non-RTX graphics cards. Release Date: October 30, 2020 Primary Platform: Marty McFly's Patreon Key Functionality: